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Tag Archives: Uterra

Rise of the Forgeborn Preview Cards – Uterra Draft

Rise of the Forgeborn is coming and this is a great week for spoilers.  Earlier this week, Forge Watch previewed two great Legendary cards: Steelscale Dragon and Delpha, the Chronosculpter.

Unfortunately, being at Legendary, these cards won’t have much impact on the upcoming Rise of the Forgeborn draft environment. Therefore, Kit, Noetherian, and Foxhull are excited to bring you today, a trio of upcoming Rare and Heroic cards that we believe will change the way you think about drafting Uterra. What new strategies might be available when drafting Uterra in Set 2?  Find out in today’s exclusive video preview.

With draft and Uterra on our minds, Kit, Noetherian and Fox collaborate on a Set 1 draft where we assemble a very interesting mostly-Uterra deck. At the end end of the draft video, and at the end of each of the three gameplay videos, we provide exclusive previews of upcoming Rise of the Forgeborn content.

Obviously, Forge Watch isn’t the only site bringing you exclusive previews this week. Follow @Forgewatch on Twitter for tweets and re-tweets of SolForge spoilers that we find elsewhere on the Internet. Also, if you happen to miss a preview, check out Stoneblade’s spoiler gallery on the official SolForge Facebook page.

 

Raidrinn Reviews: 24 Additional Cards

StoneBlade has given us a most excellent gift of 24 new cards to shake up a very stale constructed metagame. This timely update has come at a momentous time as well. It’s just three weeks till the Forge Watch Invitational and I (along with everyone else who qualified) are busy scrambling to find the most broken pile of cards possible. What better way to start the testing process than to mercilessly judge these new cards and attach an arbitrary rating on to them.

The Ratings

0 Unplayable: These are hilariously bad cards that you would never want to include in a constructed deck. Example: Nexus Core (Hunting Pack)

1 Niche: These aren’t necessarily bad cards, but you won’t see them used that often. Usually have an ability that few decks would want or need. Example: Oxidon Spitter

2 Playable: The bread and butter of most decks. Example: Magma Hound

3 Staple: These are the powerful build around cards of the format. Most often, you’ll see full playsets in decks whenever they can be fit. Example: Epidemic

4 All-Star: The best cards of the set, these are cards that will be played for a long time to come. Example: Zimus, The Undying Read More »

Raidrinn Reviews: Raidrinn’s Review, a Core Set Retrospective

It’s no secret that early set reviews do little more than give a cursory look at cards in what amounts to a vacuum. We can only draw vague conclusions about which cards are really going to be format defining, and what decks are going to dominate. The final metagame is always going to be a different picture than the one we initially thought would be painted. Now, in the final days before the new set of 24 cards drop and many other cards get errata’d, I’d like to look what I didn’t like about my set review, what cards really stood out as format changers, and the final health of the competitive metagame. Read More »

Raidrinn Reviews: Core Set Uterra

When traveling through the Deepbranch Forest, one must be wary of the both the beasts and the secretive forest clans that dwell within. If you dare brave the dangers, you summon powerful allies to aid your cause.

Standard Constructed

0 – Unplayable – These cards should never ever be placed in a deck ever (ever ever never ever).
1 – Niche – Under regular circumstances, this card should not be played, but in certain decks may serve a key purpose
2 – Playable – Most cards fall under this category.
3 – Strong – Not a staple, but certainly better than average.
4 – Staple – Most of the cards here will be the centerpieces of many decks.
5 – All Star – Very rare that a card will be rated this highly. Cards that appear in here should nearly always be included in decks that contain that faction. Read More »

Forge Watch Exclusive Preview: Deepbranch Ancient

The Deepbranch forest is dark and full of terrors, but an official SolForge preview from Stoneblade is enough to make the heart soar! We at Forge Watch are back again with a second preview! We once again put our heads together to match the many maws of the Deepbranch Ancient.

Deepbranch-Ancient

Noetherian: “What I like most about Deepbranch Ancient is that you don’t need to level it early. You can focus on first leveling cards that help you fill the board, and then use Deepbranch Ancient as an 8/8 Level 1 play mid-game.”

The Hydra’s ability is quite interesting because filling all of your lanes in the early game is quite the feat. Aside from a lucky Hunting Pack or double Echowisp, it is unlikely that you can get the buff to trigger before Player Level 2. But even as a Level 1 creature in Player Level 2, an 8/8 is a very strong play on a full board.

CerebralPaladin: “Deepbranch Ancient wouldn’t be very good in an average deck. But in a deck that’s designed to take advantage of Uterra’s unique swarming abilities (combining it with Echowisp, Hunting Pack, Frostwild Tracker, and Talisin, Bard of Abundance), it can become very strong. If you can consistently hit the trigger requirement, a 8/8, 16/16, 24/24 card is huge.”

With the large toolbox of Uterra cards that let you play extra creatures in a turn, filling up the board is much easier in Player Level 2. When aggressively leveled in the correct deck, Deepbranch Ancient is massive. Combined with a full board, your opponent is going to be hard pressed to battle his way back into the game.

Hoywolf: “With all the “free” to play cards with Echowisp and Hunting Pack I think you can build a deck around this card, he seems to be a core part of the swarming Uterra deck! I feel like the whole argument of Echowisp > Hunting Pack is about to change just slightly. I would not be playing Deepbranch Ancient without Hunting Pack AND Echowisp in the deck.”

Racecar0: “I would disagree. I don’t think there’s still ever a case where I’d rather play a Hunting Pack over something else. Too swingy, even for what it means for a card like this.”

While possible that Hunting Pack can help you trigger Deepbranch Ancient, I worry that the 50% chance of triggering is just too inconsistent for constructed play. That said, the potential power level of Deepbranch Ancient may be high enough that it warrants the inclusion of Hunting Pack just for the additional chances at a full board.

grim2103: “This card is really effective as a finisher in a Packmaster deck that is focused on keep lanes alive anyway. Additionally, if combined with Nekrium, it can be rather effective with creatures like Flesh Fiend, Death Seeker, and Yuru, Necromancer which are adept at keeping creatures on the field.”

I’m glad that grim2103 pointed this out. Between Fell Walker, Zimus the Undying, and the cards that grim2103 mentioned, your opponent will be hard pressed to keep your board clear of creatures. Redundancy is the key to making sure you trigger your Deepbranch Ancient as often as possible.

As for myself, I consider this the niche cousin of Runegrove Guardian. the Guardian has a far more generalized trigger while Deepbranch Ancient fits in a very specific arch-type. Because of the very specific building requirements for Deepbranch Ancient to trigger, he is not a very flexible card outside of the Uterra swarming strategy. While I doubt he will be considered an Uterra staple, he does a great job of being another large creature that doesn’t need to be leveled at every opportunity to be useful. I must however say, when fully unleashed at Level 3, he is a sight to behold. Do you dare face the Hydra?

Alpha Preview: Frostwild Tracker

Many have had an eye out for the white tiger  of SolForge’s first set, which we have been told is code-named Alpha. The Heroic rarity Frostwild Tracker is the Uterra mirror image of Bonescythe Reaver, but instead of removing a creature of a lower level, it adds one to the board for Free. While the 4/2 body might not be able to take the heat of a face-to-face confrontation with a typical Level 1 card, its Level 2 and Level 3 abilities will either allow you to go for a quick kill or help you survive an opposing onslaught.

Aggressive Uterra decks are going to love Frostwild Tracker for two reasons: Uterran Packmaster, and Ferocious Roar. Both of these cards make even low-level creatures threats your opponent must answer. I usually don’t like to describe board states comprised of sunshine and rainbows, but I guarantee that someone out there is going to be crushed on turn 6 by an active Uterran Packmaster 2, Frostwild Tracker 2, Echowisp 1, and Ferocious Roar 2. Or, how about: Spring Dryad 3, Frostwild Tracker 3, Frostwild Tracker 2, Echowisp 1. That’s a 21/21 Dryad!

Frostwild Tracker is not only an aggressive card, but is also a critical part of Chrogias stall. For one, the Tracker allows you to block two creatures that are not in adjacent lanes with one play. The only other card that allows you to do this is Hunting Pack, but it can’t do this reliably. The Tracker also makes it easier to play higher depreciation cards like Technosmith 1, Glowstrider Stag 1, or Chrogias 1 in the later levels of the game. While you may be tempted to think of Frostwild Tracker as an extra playset of Echowisp, take the time to evaluate what level 1 cards work well with it, because the level 1 cards you play in mid- and late-game might be crucial to tilting a game in your favor.

Whether your goal is to quickly crush your opponents’ dreams in a way that happens too fast, or fight to keep your dreams alive, Frostwild Tracker will help you rise to the challenge of your rival. Take time to think about card choices in your deck, get into the online queues, have the guts, and get the glory.

Eye of the tiger
Eye of the tiger
Eye of the tiger…

Alpha Preview: Botanimate

A long long couple of days ago, in a www.solforgegame.com forum posting far far away….

Kit: ”Chrogias explains that he’s a vegan and can only eat…. PLANTSPLOSION! Your Phoenix in lane 3 is suddenly edible!”

Botanimate, aside from having an awesome name, is the second pseudo-removal spell from the Uterra Faction. Guaranteed to neutralize any threat of Botanimate’s level or below, this spell leaves your opponent with a measly 4/4 for you to cut down at your leisure. Perfect for out-of-control Grimgaunt Devourers, scary Rageborn Hellions, and Uterran Packmasters; this will be the go-to removal spell for many Uterra-based decks. Read More »

The SolForge Report: 8-6-2013

Hello everyone! SeomanReborn here with another edition of The SolForge Report. We didn’t get a lot of information since StoneBlade has been preparing for GenCon and Kibler, their main public relations representative, was busy destroying people at the Magic: The Gathering World Championship. Kibler made it back in time for the stream and did it from Justin Gary’s house who also made a guest appearance. Many exciting things were revealed this week, so let’s get on with it! Read More »

Bracket #13: Testing Packmaster

Before I get started on last week’s Live SolForge Tournaments, I would like to congratulate Pion on his Forum Community Tournament 5 victory.  Pion defeated SeomanReborn in a battle of similar Tempys-Rush decks that both took advantage of Rageborn Hellion’s strength and used Alloyin as a secondary faction.  They were the only two such decks in that tournament; it was a clever and ultimately successful deck design.  In fact, this type of deck is still a reasonably viable deck on the client (although admittedly it is not as good as the dominant Uterran Packmaster Growth deck we are seeing so often—see below for more details on that).  If you haven’t tried to take advantage of the synergy between Rageborn Hellion, Alloyin General, and Ionic Warcharger, I would recommend that you do so.

Now, last week there were two different live tournaments.  The two tournaments had virtually identical structures, with one key difference.  In one, PC Community Tournament 3 (PC3, sponsored by Forgewatch), players were allowed to use any card that they wanted.  In the other, the SolForge Packless Tournament (I’ll call it Packless from now on, organized by Kit), all cards were allowed except for Uterran Packmaster.  This allows for a bit of a test: both tournaments were being played under the same metagame, with the same cards and rule-sets.  How much would the banning of a single card affect the deck composition of the participants and finalists? Read More »

The SolForge Report 7-24-2013

Hey everyone! SeomanReborn here again with another edition of The SolForge Report! One of the major changes this week was that the weekly StoneBlade stream was changed to Tuesdays at 5pm PST. Because of this, The SolForge Report will now be releasing on Wednesdays since that is when a majority of information is released. Anyways, on with the Report!

Preview Card – Botanimate

800px-Botanimate

The design behind this is very interesting and I like how they want to make sure there is a downside to every removal effect. This card can put you behind early if you wish to level it but can really stop aggressive cards like Grimgaunt Devourer and Uterran Packmaster.  Another great use of this card is that it replaces a creature, either yours or theirs, and foregoes the death triggers of creatures like Grimgaunt Devourer, Fleshfiend, Death Seeker, etc.

An interesting side note is that spells will only have one artwork instead of transforming artwork like creatures.

More preview cards were promised throughout this week and StoneBlade says they will deliver. Look for more cards on their Facebook and Twitter feeds! These cards will be included in the Report next week.

Set 1 Full Release

The full release of Set 1, nearing 200 cards, is slated to go out for the PC and iOS in early August. The iPhone update and Drafting will not be a part of this update but are planned to follow soon after GenCon. During this time, they plan on rewarding people with in-game currency for playing the game and earning achievements that can be used to purchase new booster packs.

Trading

This was a hot topic after StoneBlade’s admission that Trading is not going to be ready for Set 1 release, Kibler provided insight on some ideas they might be implementing to help out players until the Trading system is ready and secure. They are currently looking at a “sell back” option to get rid of extra cards, the ability to gift cards to other players, and various other options. Once they decide on a system they plan on letting us know about it before they implement it.

Tournaments

On the stream, Kibler talked some more about the system for Drafting and Constructed tournament play. For asynchronous tournament play there will never be a “winner”. Prizes will be awarded purely on your record when you have played all the matches. This will not be the only method that tournaments will follow. Expect more traditional-style tournaments to be available as well.

The Tournament interface on SolForge is still under construction but Kibler promised there would be some screen shots posted in the near future.  The Tournament feature is planned to be a part of the early-August Set 1 release.

Data Collection

StoneBlade has been tracking almost every conceivable data point from Online Play since it started. One of the first things Kibler had everyone guessing on the stream was the card that is correlated with the best wins: Fangwood Ravager. Some less surprising statistics included the most played card – Echowisp – and the most played faction – Uterra -. Grimgaunt Devourer is not very high in the win rate department despite what people would believe.  To those surprised at this fact, think of all the decks playing this card against each other, leading to about a 50/50 ratio.

StoneBlade plans on having some of their statistics available in the client for players to see (personal and otherwise). There is no word yet on what specific stats, but we should expect to see something similar to what is offered in League of Legends.

Leaderboards and Matchmaking

StoneBlade is still working on how they want to set up their Leaderboard and Rankings system. They are thinking of adding ways of earning “Marks of Winter” when you win at various ranked matches and tournaments (Constructed, Draft, etc.) and these Marks would reset periodically. The goal, in the end, is to promote a system that encourages people to play and not try to “sit on their rating”.

For Matchmaking they want to use an ELO system. This will be separate from the Leaderboards and purely based on this hidden background system. This will ensure people of relatively equal card pools and skill level are playing against each other.

Misc.

  • A really nice review of the game was posted on the somethingawful.com forums.
  • Another review of SolForge was posted on the videogamerebellion.com main site.
  • Kibler will be in Amsterdam for the Magic: The Gathering World Championship for the next two weeks. Expect other StoneBlade employees to be invading his home and streaming in the coming weeks.
  • Participate in StoneBlade’s Flavor Text Contest! Those who come up with the selected flavor text will earn a spot in the SolForge credits. Also, one lucky winner will get their likeness on a card in SolForge.
  • Online Chat is low on StoneBlade’s task list because of the customer service support that would be required for player interactions. There will be online chat but don’t expect it in the near future.
  • StoneBlade is thinking about possibly removing the ability to discard a card and level it without playing it. (This doesn’t include cards like Technosmith or Synapsis Oracle – Right now you can click on a card and just discard it without playing it.) They want to design cards to have opportunity costs when you play them and this feature would limit their design space.

The Stream


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